LDAPAccountManager/lam/templates/lib/extra/ckeditor/plugins/floatingspace/plugin.js

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2014-04-11 20:07:18 +00:00
/**
* @license Copyright (c) 2003-2014, CKSource - Frederico Knabben. All rights reserved.
* For licensing, see LICENSE.md or http://ckeditor.com/license
*/
( function() {
var floatSpaceTpl = CKEDITOR.addTemplate( 'floatcontainer', '<div' +
' id="cke_{name}"' +
' class="cke {id} cke_reset_all cke_chrome cke_editor_{name} cke_float cke_{langDir} ' + CKEDITOR.env.cssClass + '"' +
' dir="{langDir}"' +
' title="' + ( CKEDITOR.env.gecko ? ' ' : '' ) + '"' +
' lang="{langCode}"' +
' role="application"' +
' style="{style}"' +
' aria-labelledby="cke_{name}_arialbl"' +
'>' +
'<span id="cke_{name}_arialbl" class="cke_voice_label">{voiceLabel}</span>' +
'<div class="cke_inner">' +
'<div id="{topId}" class="cke_top" role="presentation">{content}</div>' +
'</div>' +
'</div>' ),
win = CKEDITOR.document.getWindow(),
pixelate = CKEDITOR.tools.cssLength;
CKEDITOR.plugins.add( 'floatingspace', {
init: function( editor ) {
// Add listener with lower priority than that in themedui creator.
// Thereby floatingspace will be created only if themedui wasn't used.
editor.on( 'loaded', function() {
attach( this );
}, null, null, 20 );
}
} );
function scrollOffset( side ) {
var pageOffset = side == 'left' ? 'pageXOffset' : 'pageYOffset',
docScrollOffset = side == 'left' ? 'scrollLeft' : 'scrollTop';
return ( pageOffset in win.$ ) ?
win.$[ pageOffset ]
:
CKEDITOR.document.$.documentElement[ docScrollOffset ];
}
function attach( editor ) {
var config = editor.config,
// Get the HTML for the predefined spaces.
topHtml = editor.fire( 'uiSpace', { space: 'top', html: '' } ).html,
// Re-positioning of the space.
layout = ( function() {
// Mode indicates the vertical aligning mode.
var mode, editable,
spaceRect, editorRect, viewRect, spaceHeight, pageScrollX,
// Allow minor adjustments of the float space from custom configs.
dockedOffsetX = config.floatSpaceDockedOffsetX || 0,
dockedOffsetY = config.floatSpaceDockedOffsetY || 0,
pinnedOffsetX = config.floatSpacePinnedOffsetX || 0,
pinnedOffsetY = config.floatSpacePinnedOffsetY || 0;
// Update the float space position.
function updatePos( pos, prop, val ) {
floatSpace.setStyle( prop, pixelate( val ) );
floatSpace.setStyle( 'position', pos );
}
// Change the current mode and update float space position accordingly.
function changeMode( newMode ) {
var editorPos = editable.getDocumentPosition();
switch ( newMode ) {
case 'top':
updatePos( 'absolute', 'top', editorPos.y - spaceHeight - dockedOffsetY );
break;
case 'pin':
updatePos( 'fixed', 'top', pinnedOffsetY );
break;
case 'bottom':
updatePos( 'absolute', 'top', editorPos.y + ( editorRect.height || editorRect.bottom - editorRect.top ) + dockedOffsetY );
break;
}
mode = newMode;
}
return function( evt ) {
// #10112 Do not fail on editable-less editor.
if ( !( editable = editor.editable() ) )
return;
// Show up the space on focus gain.
evt && evt.name == 'focus' && floatSpace.show();
// Reset the horizontal position for below measurement.
floatSpace.removeStyle( 'left' );
floatSpace.removeStyle( 'right' );
// Compute the screen position from the TextRectangle object would
// be very simple, even though the "width"/"height" property is not
// available for all, it's safe to figure that out from the rest.
// http://help.dottoro.com/ljgupwlp.php
spaceRect = floatSpace.getClientRect();
editorRect = editable.getClientRect();
viewRect = win.getViewPaneSize();
spaceHeight = spaceRect.height;
pageScrollX = scrollOffset( 'left' );
// We initialize it as pin mode.
if ( !mode ) {
mode = 'pin';
changeMode( 'pin' );
// Call for a refresh to the actual layout.
layout( evt );
return;
}
// +------------------------ Viewport -+ \
// | | |-> floatSpaceDockedOffsetY
// | ................................. | /
// | |
// | +------ Space -+ |
// | | | |
// | +--------------+ |
// | +------------------ Editor -+ |
// | | | |
//
if ( spaceHeight + dockedOffsetY <= editorRect.top )
changeMode( 'top' );
// +- - - - - - - - - Editor -+
// | |
// +------------------------ Viewport -+ \
// | | | | |-> floatSpacePinnedOffsetY
// | ................................. | /
// | +------ Space -+ | |
// | | | | |
// | +--------------+ | |
// | | | |
// | +---------------------------+ |
// +-----------------------------------+
//
else if ( spaceHeight + dockedOffsetY > viewRect.height - editorRect.bottom )
changeMode( 'pin' );
// +- - - - - - - - - Editor -+
// | |
// +------------------------ Viewport -+ \
// | | | | |-> floatSpacePinnedOffsetY
// | ................................. | /
// | | | |
// | | | |
// | +---------------------------+ |
// | +------ Space -+ |
// | | | |
// | +--------------+ |
//
else
changeMode( 'bottom' );
var mid = viewRect.width / 2,
alignSide =
( editorRect.left > 0 && editorRect.right < viewRect.width && editorRect.width > spaceRect.width ) ?
( editor.config.contentsLangDirection == 'rtl' ? 'right' : 'left' )
:
( mid - editorRect.left > editorRect.right - mid ? 'left' : 'right' ),
offset;
// (#9769) If viewport width is less than space width,
// make sure space never cross the left boundary of the viewport.
// In other words: top-left corner of the space is always visible.
if ( spaceRect.width > viewRect.width ) {
alignSide = 'left';
offset = 0;
}
else {
if ( alignSide == 'left' ) {
// If the space rect fits into viewport, align it
// to the left edge of editor:
//
// +------------------------ Viewport -+
// | |
// | +------------- Space -+ |
// | | | |
// | +---------------------+ |
// | +------------------ Editor -+ |
// | | | |
//
if ( editorRect.left > 0 )
offset = editorRect.left;
// If the left part of the editor is cut off by the left
// edge of the viewport, stick the space to the viewport:
//
// +------------------------ Viewport -+
// | |
// +---------------- Space -+ |
// | | |
// +------------------------+ |
// +----|------------- Editor -+ |
// | | | |
//
else
offset = 0;
}
else {
// If the space rect fits into viewport, align it
// to the right edge of editor:
//
// +------------------------ Viewport -+
// | |
// | +------------- Space -+ |
// | | | |
// | +---------------------+ |
// | +------------------ Editor -+ |
// | | | |
//
if ( editorRect.right < viewRect.width )
offset = viewRect.width - editorRect.right;
// If the right part of the editor is cut off by the right
// edge of the viewport, stick the space to the viewport:
//
// +------------------------ Viewport -+
// | |
// | +------------- Space -+
// | | |
// | +---------------------+
// | +-----------------|- Editor -+
// | | | |
//
else
offset = 0;
}
// (#9769) Finally, stick the space to the opposite side of
// the viewport when it's cut off horizontally on the left/right
// side like below.
//
// This trick reveals cut off space in some edge cases and
// hence it improves accessibility.
//
// +------------------------ Viewport -+
// | |
// | +--------------------|-- Space -+
// | | | |
// | +--------------------|----------+
// | +------- Editor -+ |
// | | | |
//
// becomes:
//
// +------------------------ Viewport -+
// | |
// | +----------------------- Space -+
// | | |
// | +-------------------------------+
// | +------- Editor -+ |
// | | | |
//
if ( offset + spaceRect.width > viewRect.width ) {
alignSide = alignSide == 'left' ? 'right' : 'left';
offset = 0;
}
}
// Pin mode is fixed, so don't include scroll-x.
// (#9903) For mode is "top" or "bottom", add opposite scroll-x for right-aligned space.
var scroll = mode == 'pin' ?
0
:
alignSide == 'left' ? pageScrollX : -pageScrollX;
floatSpace.setStyle( alignSide, pixelate( ( mode == 'pin' ? pinnedOffsetX : dockedOffsetX ) + offset + scroll ) );
};
} )();
if ( topHtml ) {
var floatSpace = CKEDITOR.document.getBody().append( CKEDITOR.dom.element.createFromHtml( floatSpaceTpl.output( {
content: topHtml,
id: editor.id,
langDir: editor.lang.dir,
langCode: editor.langCode,
name: editor.name,
style: 'display:none;z-index:' + ( config.baseFloatZIndex - 1 ),
topId: editor.ui.spaceId( 'top' ),
voiceLabel: editor.lang.editorPanel + ', ' + editor.name
} ) ) ),
// Use event buffers to reduce CPU load when tons of events are fired.
changeBuffer = CKEDITOR.tools.eventsBuffer( 500, layout ),
uiBuffer = CKEDITOR.tools.eventsBuffer( 100, layout );
// There's no need for the floatSpace to be selectable.
floatSpace.unselectable();
// Prevent clicking on non-buttons area of the space from blurring editor.
floatSpace.on( 'mousedown', function( evt ) {
evt = evt.data;
if ( !evt.getTarget().hasAscendant( 'a', 1 ) )
evt.preventDefault();
} );
editor.on( 'focus', function( evt ) {
layout( evt );
editor.on( 'change', changeBuffer.input );
win.on( 'scroll', uiBuffer.input );
win.on( 'resize', uiBuffer.input );
} );
editor.on( 'blur', function() {
floatSpace.hide();
editor.removeListener( 'change', changeBuffer.input );
win.removeListener( 'scroll', uiBuffer.input );
win.removeListener( 'resize', uiBuffer.input );
} );
editor.on( 'destroy', function() {
win.removeListener( 'scroll', uiBuffer.input );
win.removeListener( 'resize', uiBuffer.input );
floatSpace.clearCustomData();
floatSpace.remove();
} );
// Handle initial focus.
if ( editor.focusManager.hasFocus )
floatSpace.show();
// Register this UI space to the focus manager.
editor.focusManager.add( floatSpace, 1 );
}
}
} )();
/**
* Along with {@link #floatSpaceDockedOffsetY} it defines the
* amount of offset (in pixels) between float space and the editable left/right
* boundaries when space element is docked at either side of the editable.
*
* config.floatSpaceDockedOffsetX = 10;
*
* @cfg {Number} [floatSpaceDockedOffsetX=0]
* @member CKEDITOR.config
*/
/**
* Along with {@link #floatSpaceDockedOffsetX} it defines the
* amount of offset (in pixels) between float space and the editable top/bottom
* boundaries when space element is docked at either side of the editable.
*
* config.floatSpaceDockedOffsetY = 10;
*
* @cfg {Number} [floatSpaceDockedOffsetY=0]
* @member CKEDITOR.config
*/
/**
* Along with {@link #floatSpacePinnedOffsetY} it defines the
* amount of offset (in pixels) between float space and the view port boundaries
* when space element is pinned.
*
* config.floatSpacePinnedOffsetX = 20;
*
* @cfg {Number} [floatSpacePinnedOffsetX=0]
* @member CKEDITOR.config
*/
/**
* Along with {@link #floatSpacePinnedOffsetX} it defines the
* amount of offset (in pixels) between float space and the view port boundaries
* when space element is pinned.
*
* config.floatSpacePinnedOffsetY = 20;
*
* @cfg {Number} [floatSpacePinnedOffsetY=0]
* @member CKEDITOR.config
*/