380 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
			
		
		
	
	
			380 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
/**
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 * @license Copyright (c) 2003-2014, CKSource - Frederico Knabben. All rights reserved.
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 * For licensing, see LICENSE.md or http://ckeditor.com/license
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 */
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( function() {
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	var floatSpaceTpl = CKEDITOR.addTemplate( 'floatcontainer', '<div' +
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			' id="cke_{name}"' +
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			' class="cke {id} cke_reset_all cke_chrome cke_editor_{name} cke_float cke_{langDir} ' + CKEDITOR.env.cssClass + '"' +
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			' dir="{langDir}"' +
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			' title="' + ( CKEDITOR.env.gecko ? ' ' : '' ) + '"' +
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			' lang="{langCode}"' +
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			' role="application"' +
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			' style="{style}"' +
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			' aria-labelledby="cke_{name}_arialbl"' +
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			'>' +
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				'<span id="cke_{name}_arialbl" class="cke_voice_label">{voiceLabel}</span>' +
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				'<div class="cke_inner">' +
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					'<div id="{topId}" class="cke_top" role="presentation">{content}</div>' +
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				'</div>' +
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			'</div>' ),
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		win = CKEDITOR.document.getWindow(),
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		pixelate = CKEDITOR.tools.cssLength;
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	CKEDITOR.plugins.add( 'floatingspace', {
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		init: function( editor ) {
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			// Add listener with lower priority than that in themedui creator.
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			// Thereby floatingspace will be created only if themedui wasn't used.
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			editor.on( 'loaded', function() {
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				attach( this );
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			}, null, null, 20 );
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		}
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	} );
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	function scrollOffset( side ) {
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		var pageOffset = side == 'left' ? 'pageXOffset' : 'pageYOffset',
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			docScrollOffset = side == 'left' ? 'scrollLeft' : 'scrollTop';
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		return ( pageOffset in win.$ ) ?
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				win.$[ pageOffset ]
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			:
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				CKEDITOR.document.$.documentElement[ docScrollOffset ];
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	}
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	function attach( editor ) {
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		var config = editor.config,
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			// Get the HTML for the predefined spaces.
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			topHtml = editor.fire( 'uiSpace', { space: 'top', html: '' } ).html,
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			// Re-positioning of the space.
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			layout = ( function() {
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				// Mode indicates the vertical aligning mode.
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				var mode, editable,
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					spaceRect, editorRect, viewRect, spaceHeight, pageScrollX,
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					// Allow minor adjustments of the float space from custom configs.
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					dockedOffsetX = config.floatSpaceDockedOffsetX || 0,
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					dockedOffsetY = config.floatSpaceDockedOffsetY || 0,
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					pinnedOffsetX = config.floatSpacePinnedOffsetX || 0,
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					pinnedOffsetY = config.floatSpacePinnedOffsetY || 0;
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				// Update the float space position.
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				function updatePos( pos, prop, val ) {
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					floatSpace.setStyle( prop, pixelate( val ) );
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					floatSpace.setStyle( 'position', pos );
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				}
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				// Change the current mode and update float space position accordingly.
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				function changeMode( newMode ) {
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					var editorPos = editable.getDocumentPosition();
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					switch ( newMode ) {
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						case 'top':
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							updatePos( 'absolute', 'top', editorPos.y - spaceHeight - dockedOffsetY );
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							break;
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						case 'pin':
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							updatePos( 'fixed', 'top', pinnedOffsetY );
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							break;
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						case 'bottom':
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							updatePos( 'absolute', 'top', editorPos.y + ( editorRect.height || editorRect.bottom - editorRect.top ) + dockedOffsetY );
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							break;
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					}
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					mode = newMode;
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				}
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				return function( evt ) {
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					// #10112 Do not fail on editable-less editor.
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					if ( !( editable = editor.editable() ) )
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						return;
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					// Show up the space on focus gain.
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					evt && evt.name == 'focus' && floatSpace.show();
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					// Reset the horizontal position for below measurement.
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					floatSpace.removeStyle( 'left' );
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					floatSpace.removeStyle( 'right' );
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					// Compute the screen position from the TextRectangle object would
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					// be very simple, even though the "width"/"height" property is not
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					// available for all, it's safe to figure that out from the rest.
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					// http://help.dottoro.com/ljgupwlp.php
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					spaceRect = floatSpace.getClientRect();
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					editorRect = editable.getClientRect();
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					viewRect = win.getViewPaneSize();
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					spaceHeight = spaceRect.height;
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					pageScrollX = scrollOffset( 'left' );
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					// We initialize it as pin mode.
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					if ( !mode ) {
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						mode = 'pin';
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						changeMode( 'pin' );
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						// Call for a refresh to the actual layout.
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						layout( evt );
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						return;
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					}
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					// +------------------------ Viewport -+ \
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					// |                                   |  |-> floatSpaceDockedOffsetY
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					// | ................................. | /
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					// |                                   |
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					// |   +------ Space -+                |
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					// |   |              |                |
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					// |   +--------------+                |
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					// |   +------------------ Editor -+   |
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					// |   |                           |   |
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					//
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					if ( spaceHeight + dockedOffsetY <= editorRect.top )
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						changeMode( 'top' );
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					//     +- - - - - - - - -  Editor -+
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					//     |                           |
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					// +------------------------ Viewport -+ \
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					// |   |                           |   |  |-> floatSpacePinnedOffsetY
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					// | ................................. | /
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					// |   +------ Space -+            |   |
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					// |   |              |            |   |
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					// |   +--------------+            |   |
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					// |   |                           |   |
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					// |   +---------------------------+   |
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					// +-----------------------------------+
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					//
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					else if ( spaceHeight + dockedOffsetY > viewRect.height - editorRect.bottom )
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						changeMode( 'pin' );
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					//     +- - - - - - - - -  Editor -+
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					//     |                           |
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					// +------------------------ Viewport -+ \
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					// |   |                           |   |  |-> floatSpacePinnedOffsetY
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					// | ................................. | /
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					// |   |                           |   |
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					// |   |                           |   |
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					// |   +---------------------------+   |
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					// |   +------ Space -+                |
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					// |   |              |                |
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					// |   +--------------+                |
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					//
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					else
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						changeMode( 'bottom' );
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					var mid = viewRect.width / 2,
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						alignSide =
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								( editorRect.left > 0 && editorRect.right < viewRect.width && editorRect.width > spaceRect.width ) ?
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										( editor.config.contentsLangDirection == 'rtl' ? 'right' : 'left' )
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									:
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										( mid - editorRect.left > editorRect.right - mid ? 'left' : 'right' ),
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						offset;
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					// (#9769) If viewport width is less than space width,
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					// make sure space never cross the left boundary of the viewport.
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					// In other words: top-left corner of the space is always visible.
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					if ( spaceRect.width > viewRect.width ) {
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						alignSide = 'left';
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						offset = 0;
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					}
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					else {
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						if ( alignSide == 'left' ) {
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							// If the space rect fits into viewport, align it
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							// to the left edge of editor:
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							//
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							// +------------------------ Viewport -+
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							// |                                   |
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							// |   +------------- Space -+         |
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							// |   |                     |         |
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							// |   +---------------------+         |
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							// |   +------------------ Editor -+   |
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							// |   |                           |   |
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							//
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							if ( editorRect.left > 0 )
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								offset = editorRect.left;
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							// If the left part of the editor is cut off by the left
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							// edge of the viewport, stick the space to the viewport:
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							//
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							//       +------------------------ Viewport -+
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							//       |                                   |
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							//       +---------------- Space -+          |
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							//       |                        |          |
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							//       +------------------------+          |
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							//  +----|------------- Editor -+            |
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							//  |    |                      |            |
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							//
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							else
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								offset = 0;
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						}
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						else {
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							// If the space rect fits into viewport, align it
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							// to the right edge of editor:
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							//
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							// +------------------------ Viewport -+
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							// |                                   |
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							// |         +------------- Space -+   |
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							// |         |                     |   |
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							// |         +---------------------+   |
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							// |   +------------------ Editor -+   |
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							// |   |                           |   |
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							//
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							if ( editorRect.right < viewRect.width )
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								offset = viewRect.width - editorRect.right;
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							// If the right part of the editor is cut off by the right
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							// edge of the viewport, stick the space to the viewport:
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							//
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							// +------------------------ Viewport -+
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							// |                                   |
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							// |             +------------- Space -+
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							// |             |                     |
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							// |             +---------------------+
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							// |                 +-----------------|- Editor -+
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							// |                 |                 |          |
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							//
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							else
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								offset = 0;
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						}
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						// (#9769) Finally, stick the space to the opposite side of
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						// the viewport when it's cut off horizontally on the left/right
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						// side like below.
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						//
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						// This trick reveals cut off space in some edge cases and
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						// hence it improves accessibility.
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						//
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						// +------------------------ Viewport -+
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						// |                                   |
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						// |              +--------------------|-- Space -+
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						// |              |                    |          |
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						// |              +--------------------|----------+
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						// |              +------- Editor -+   |
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						// |              |                |   |
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						//
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						//				becomes:
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						//
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						// +------------------------ Viewport -+
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						// |                                   |
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						// |   +----------------------- Space -+
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						// |   |                               |
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						// |   +-------------------------------+
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						// |              +------- Editor -+   |
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						// |              |                |   |
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						//
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						if ( offset + spaceRect.width > viewRect.width ) {
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							alignSide = alignSide == 'left' ? 'right' : 'left';
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							offset = 0;
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						}
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					}
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					// Pin mode is fixed, so don't include scroll-x.
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					// (#9903) For mode is "top" or "bottom", add opposite scroll-x for right-aligned space.
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					var scroll = mode == 'pin' ?
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							0
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						:
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							alignSide == 'left' ? pageScrollX : -pageScrollX;
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					floatSpace.setStyle( alignSide, pixelate( ( mode == 'pin' ? pinnedOffsetX : dockedOffsetX ) + offset + scroll ) );
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				};
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			} )();
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		if ( topHtml ) {
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			var floatSpace = CKEDITOR.document.getBody().append( CKEDITOR.dom.element.createFromHtml( floatSpaceTpl.output( {
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					content: topHtml,
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					id: editor.id,
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					langDir: editor.lang.dir,
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					langCode: editor.langCode,
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					name: editor.name,
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					style: 'display:none;z-index:' + ( config.baseFloatZIndex - 1 ),
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					topId: editor.ui.spaceId( 'top' ),
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					voiceLabel: editor.lang.editorPanel + ', ' + editor.name
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				} ) ) ),
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				// Use event buffers to reduce CPU load when tons of events are fired.
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				changeBuffer = CKEDITOR.tools.eventsBuffer( 500, layout ),
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				uiBuffer = CKEDITOR.tools.eventsBuffer( 100, layout );
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			// There's no need for the floatSpace to be selectable.
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			floatSpace.unselectable();
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			// Prevent clicking on non-buttons area of the space from blurring editor.
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			floatSpace.on( 'mousedown', function( evt ) {
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				evt = evt.data;
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				if ( !evt.getTarget().hasAscendant( 'a', 1 ) )
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					evt.preventDefault();
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			} );
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			editor.on( 'focus', function( evt ) {
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				layout( evt );
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				editor.on( 'change', changeBuffer.input );
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				win.on( 'scroll', uiBuffer.input );
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				win.on( 'resize', uiBuffer.input );
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			} );
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			editor.on( 'blur', function() {
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				floatSpace.hide();
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				editor.removeListener( 'change', changeBuffer.input );
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				win.removeListener( 'scroll', uiBuffer.input );
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				win.removeListener( 'resize', uiBuffer.input );
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			} );
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			editor.on( 'destroy', function() {
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				win.removeListener( 'scroll', uiBuffer.input );
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				win.removeListener( 'resize', uiBuffer.input );
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				floatSpace.clearCustomData();
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				floatSpace.remove();
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			} );
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			// Handle initial focus.
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			if ( editor.focusManager.hasFocus )
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				floatSpace.show();
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			// Register this UI space to the focus manager.
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			editor.focusManager.add( floatSpace, 1 );
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		}
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	}
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} )();
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/**
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 * Along with {@link #floatSpaceDockedOffsetY} it defines the
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 * amount of offset (in pixels) between float space and the editable left/right
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 * boundaries when space element is docked at either side of the editable.
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 *
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 *		config.floatSpaceDockedOffsetX = 10;
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 *
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 * @cfg {Number} [floatSpaceDockedOffsetX=0]
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 * @member CKEDITOR.config
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 */
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/**
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 * Along with {@link #floatSpaceDockedOffsetX} it defines the
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 * amount of offset (in pixels) between float space and the editable top/bottom
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 * boundaries when space element is docked at either side of the editable.
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 *
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 *		config.floatSpaceDockedOffsetY = 10;
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 *
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 * @cfg {Number} [floatSpaceDockedOffsetY=0]
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 * @member CKEDITOR.config
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 */
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/**
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 * Along with {@link #floatSpacePinnedOffsetY} it defines the
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 * amount of offset (in pixels) between float space and the view port boundaries
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 * when space element is pinned.
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 *
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 *		config.floatSpacePinnedOffsetX = 20;
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 *
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 * @cfg {Number} [floatSpacePinnedOffsetX=0]
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 * @member CKEDITOR.config
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 */
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/**
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 * Along with {@link #floatSpacePinnedOffsetX} it defines the
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 * amount of offset (in pixels) between float space and the view port boundaries
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 * when space element is pinned.
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 *
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 *		config.floatSpacePinnedOffsetY = 20;
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 *
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 * @cfg {Number} [floatSpacePinnedOffsetY=0]
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 * @member CKEDITOR.config
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 */
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