LDAPAccountManager/lam/templates/lib/extra/ckeditor/core/ckeditor_base.js

319 lines
10 KiB
JavaScript

/**
* @license Copyright (c) 2003-2018, CKSource - Frederico Knabben. All rights reserved.
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
*/
/**
* @fileOverview Contains the first and essential part of the {@link CKEDITOR}
* object definition.
*/
// #### Compressed Code
// Compressed code in ckeditor.js must be be updated on changes in the script.
// The Closure Compiler online service should be used when updating this manually:
// http://closure-compiler.appspot.com/
// #### Raw code
// ATTENTION: read the above "Compressed Code" notes when changing this code.
if ( !window.CKEDITOR ) {
/**
* This is the API entry point. The entire CKEditor code runs under this object.
* @class CKEDITOR
* @singleton
*/
window.CKEDITOR = ( function() {
var basePathSrcPattern = /(^|.*[\\\/])ckeditor\.js(?:\?.*|;.*)?$/i;
var CKEDITOR = {
/**
* A constant string unique for each release of CKEditor. Its value
* is used, by default, to build the URL for all resources loaded
* by the editor code, guaranteeing clean cache results when
* upgrading.
*
* **Note:** There is [a known issue where "icons.png" does not include
* timestamp](https://dev.ckeditor.com/ticket/10685) and might get cached.
* We are working on having it fixed.
*
* alert( CKEDITOR.timestamp ); // e.g. '87dm'
*/
timestamp: '', // %REMOVE_LINE%
/* // %REMOVE_LINE%
// The production implementation contains a fixed timestamp, unique
// for each release and generated by the releaser.
// (Base 36 value of each component of YYMMDDHH - 4 chars total - e.g. 87bm == 08071122)
timestamp: '%TIMESTAMP%',
// %REMOVE_LINE% */
/**
* Contains the CKEditor version number.
*
* alert( CKEDITOR.version ); // e.g. 'CKEditor 3.4.1'
*/
version: '%VERSION%',
/**
* Contains the CKEditor revision number.
* The revision number is incremented automatically, following each
* modification to the CKEditor source code.
*
* alert( CKEDITOR.revision ); // e.g. '3975'
*/
revision: '%REV%',
/**
* A 3-digit random integer, valid for the entire life of the CKEDITOR object.
*
* alert( CKEDITOR.rnd ); // e.g. 319
*
* @property {Number}
*/
rnd: Math.floor( Math.random() * ( 999 /*Max*/ - 100 /*Min*/ + 1 ) ) + 100 /*Min*/,
/**
* Private object used to hold core stuff. It should not be used outside of
* the API code as properties defined here may change at any time
* without notice.
*
* @private
*/
_: {
pending: [],
basePathSrcPattern: basePathSrcPattern
},
/**
* Indicates the API loading status. The following statuses are available:
*
* * **unloaded**: the API is not yet loaded.
* * **basic_loaded**: the basic API features are available.
* * **basic_ready**: the basic API is ready to load the full core code.
* * **loaded**: the API can be fully used.
*
* Example:
*
* if ( CKEDITOR.status == 'loaded' ) {
* // The API can now be fully used.
* doSomething();
* } else {
* // Wait for the full core to be loaded and fire its loading.
* CKEDITOR.on( 'load', doSomething );
* CKEDITOR.loadFullCore && CKEDITOR.loadFullCore();
* }
*/
status: 'unloaded',
/**
* The full URL for the CKEditor installation directory.
* It is possible to manually provide the base path by setting a
* global variable named `CKEDITOR_BASEPATH`. This global variable
* must be set **before** the editor script loading.
*
* alert( CKEDITOR.basePath ); // e.g. 'http://www.example.com/ckeditor/'
*
* @property {String}
*/
basePath: ( function() {
// Find out the editor directory path, based on its <script> tag.
var path = window.CKEDITOR_BASEPATH || '';
if ( !path ) {
var scripts = document.getElementsByTagName( 'script' );
for ( var i = 0; i < scripts.length; i++ ) {
var match = scripts[ i ].src.match( basePathSrcPattern );
if ( match ) {
path = match[ 1 ];
break;
}
}
}
// In IE (only) the script.src string is the raw value entered in the
// HTML source. Other browsers return the full resolved URL instead.
if ( path.indexOf( ':/' ) == -1 && path.slice( 0, 2 ) != '//' ) {
// Absolute path.
if ( path.indexOf( '/' ) === 0 )
path = location.href.match( /^.*?:\/\/[^\/]*/ )[ 0 ] + path;
// Relative path.
else
path = location.href.match( /^[^\?]*\/(?:)/ )[ 0 ] + path;
}
if ( !path )
throw 'The CKEditor installation path could not be automatically detected. Please set the global variable "CKEDITOR_BASEPATH" before creating editor instances.';
return path;
} )(),
/**
* Gets the full URL for CKEditor resources. By default, URLs
* returned by this function contain a querystring parameter ("t")
* set to the {@link CKEDITOR#timestamp} value.
*
* It is possible to provide a custom implementation of this
* function by setting a global variable named `CKEDITOR_GETURL`.
* This global variable must be set **before** the editor script
* loading. If the custom implementation returns nothing (`==null`), the
* default implementation is used.
*
* // e.g. 'http://www.example.com/ckeditor/skins/default/editor.css?t=87dm'
* alert( CKEDITOR.getUrl( 'skins/default/editor.css' ) );
*
* // e.g. 'http://www.example.com/skins/default/editor.css?t=87dm'
* alert( CKEDITOR.getUrl( '/skins/default/editor.css' ) );
*
* // e.g. 'http://www.somesite.com/skins/default/editor.css?t=87dm'
* alert( CKEDITOR.getUrl( 'http://www.somesite.com/skins/default/editor.css' ) );
*
* @param {String} resource The resource whose full URL we want to get.
* It may be a full, absolute, or relative URL.
* @returns {String} The full URL.
*/
getUrl: function( resource ) {
// If this is not a full or absolute path.
if ( resource.indexOf( ':/' ) == -1 && resource.indexOf( '/' ) !== 0 )
resource = this.basePath + resource;
// Add the timestamp, except for directories.
if ( this.timestamp && resource.charAt( resource.length - 1 ) != '/' && !( /[&?]t=/ ).test( resource ) )
resource += ( resource.indexOf( '?' ) >= 0 ? '&' : '?' ) + 't=' + this.timestamp;
return resource;
},
/**
* Specify a function to execute when the DOM is fully loaded.
*
* If called after the DOM has been initialized, the function passed in will
* be executed immediately.
*
* @method
* @todo
*/
domReady: ( function() {
// Based on the original jQuery code (available under the MIT license, see LICENSE.md).
var callbacks = [];
function onReady() {
try {
// Cleanup functions for the document ready method
if ( document.addEventListener ) {
document.removeEventListener( 'DOMContentLoaded', onReady, false );
executeCallbacks();
}
// Make sure body exists, at least, in case IE gets a little overzealous.
else if ( document.attachEvent && document.readyState === 'complete' ) {
document.detachEvent( 'onreadystatechange', onReady );
executeCallbacks();
}
} catch ( er ) {}
}
function executeCallbacks() {
var i;
while ( ( i = callbacks.shift() ) )
i();
}
return function( fn ) {
callbacks.push( fn );
// Catch cases where this is called after the
// browser event has already occurred.
if ( document.readyState === 'complete' )
// Handle it asynchronously to allow scripts the opportunity to delay ready
setTimeout( onReady, 1 );
// Run below once on demand only.
if ( callbacks.length != 1 )
return;
// For IE>8, Firefox, Opera and Webkit.
if ( document.addEventListener ) {
// Use the handy event callback
document.addEventListener( 'DOMContentLoaded', onReady, false );
// A fallback to window.onload, that will always work
window.addEventListener( 'load', onReady, false );
}
// If old IE event model is used
else if ( document.attachEvent ) {
// ensure firing before onload,
// maybe late but safe also for iframes
document.attachEvent( 'onreadystatechange', onReady );
// A fallback to window.onload, that will always work
window.attachEvent( 'onload', onReady );
// If IE and not a frame
// continually check to see if the document is ready
// use the trick by Diego Perini
// http://javascript.nwbox.com/IEContentLoaded/
var toplevel = false;
try {
toplevel = !window.frameElement;
} catch ( e ) {}
if ( document.documentElement.doScroll && toplevel ) {
scrollCheck();
}
}
function scrollCheck() {
try {
document.documentElement.doScroll( 'left' );
} catch ( e ) {
setTimeout( scrollCheck, 1 );
return;
}
onReady();
}
};
} )()
};
// Make it possible to override the "url" function with a custom
// implementation pointing to a global named CKEDITOR_GETURL.
var newGetUrl = window.CKEDITOR_GETURL;
if ( newGetUrl ) {
var originalGetUrl = CKEDITOR.getUrl;
CKEDITOR.getUrl = function( resource ) {
return newGetUrl.call( CKEDITOR, resource ) || originalGetUrl.call( CKEDITOR, resource );
};
}
return CKEDITOR;
} )();
}
/**
* Function called upon loading a custom configuration file that can
* modify the editor instance configuration ({@link CKEDITOR.editor#config}).
* It is usually defined inside the custom configuration files that can
* include developer defined settings.
*
* // This is supposed to be placed in the config.js file.
* CKEDITOR.editorConfig = function( config ) {
* // Define changes to default configuration here. For example:
* config.language = 'fr';
* config.uiColor = '#AADC6E';
* };
*
* @method editorConfig
* @param {CKEDITOR.config} config A configuration object containing the
* settings defined for a {@link CKEDITOR.editor} instance up to this
* function call. Note that not all settings may still be available. See
* [Configuration Loading Order](https://docs.ckeditor.com/ckeditor4/docs/#!/guide/dev_configuration)
* for details.
*/
// PACKAGER_RENAME( CKEDITOR )